Media Player
Average Rating: 6
Yours: -1
File Size: .08MB
Downloads Today: 0 Downloads Total: 1074

Media Player

Updated May 18, 2004 by _Martin_


NightTrainthedark
Comment #1 Tuesday, May 18, 2004 1:31 PM
I have been waiting my whole life for this, Thank you. Well about 2 years.
Murex
Comment #2 Tuesday, May 18, 2004 9:36 PM
Thanks Martin this is just what i needed, something to take apart to see how it works. If you have the time could you make an Equalizer. I would like to make a dx player that can do most every thing. I just have a hard time putting it all together, Can't find enough info to help me put it all together. I'm new to all of this ( can ya tell ) so any help i can get will be greatly appreciated
DigitalCHET
Comment #3 Wednesday, May 19, 2004 2:28 AM
WOW... that's awesome _Martin_ Thanks...
Rskeefer
Comment #4 Wednesday, May 19, 2004 6:54 PM
Please help! when I try to "media play list" I get this scripting error that says "there has been a script error in object "1stplaylist" (null)
Line: 267
Code:
(not available).
_Martin_
Comment #5 Thursday, May 20, 2004 8:26 AM
Using WMP9 ?
Rskeefer
Comment #6 Friday, May 21, 2004 12:38 AM
Using Dx media Player, do i have to have WMP9 running as well?
Rskeefer
Comment #7 Friday, May 21, 2004 12:43 AM
(in detail) im running DX and I import object Media Player, and choose play list, that is when i get the error, I do not have WMP9 running.
_Martin_
Comment #8 Friday, May 21, 2004 4:06 AM
This is your problem then. To quote the description:

"Fully functionaly media player that uses WMP9.
Rskeefer
Comment #9 Friday, May 21, 2004 5:33 PM
got it. and thanks!
digital_trucker
Comment #10 Monday, May 24, 2004 7:44 PM
I get a script error also, as soon as I try to import it.

Object required: 'Control'
Line: 5
Code:
(not available)

When I 'continue', the message never comes back and everything appears to work fine.
_Martin_
Comment #11 Tuesday, May 25, 2004 4:42 AM
Wierd - If you resave the theme after it starts working does it then work OK if you reload it?
digital_trucker
Comment #12 Tuesday, May 25, 2004 11:35 AM
Hmm...since I clicked 'continue' and proceeded to actually use it, I don't get the error message anymore.
joetheblow
Comment #13 Monday, May 31, 2004 2:39 AM
Well alright! Thank you!!!

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joetheblow
Comment #14 Monday, May 31, 2004 2:39 AM
Well alright! Thank you!!!

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rabidrobot
Comment #15 Monday, August 8, 2005 12:54 PM
This object produces 3 script errors on opening with DesktopX Builder 3.10.042 (Standard)

Object required: 'Control'
Line: 5
Code:
(not available)

In objects "wmp_searchType", "wmp_searchSelect" (Line 3), "wmp_searchSelectItems" (Line 3)

If you hit [Continue] or [Disable Script] through them you will be ok, as in the object works for the most part. If you click [Disable and Edit..] DesktopX will crash.

If, after disabling _or_ continuing through the scripts, you decide to try and look at them and see if you can find the problem, DesktopX crashes.

If, after continuing through the scripts you re-export the object, and reload, the errors will reoccur.

I have WMP9 version 9.00.00.3250. Errors occur whether or not WMP is running (although why you would use a DXObject if you already had the player running is beyond me).

Additionally, the object allowed me to delete the DexktopX playlist, and I can't figure out how to get it back.
If you want to play one experimental track, you have to actually type or copy and paste the file location in to a text field.

I find this very frustrating; a flagship object meant for reverse engineering and showing off DesktopX should not produce errors and crash the program.
rabidrobot
Comment #16 Friday, October 21, 2005 8:50 PM
I encountered some similar errors to those reported above while working on my own project. I think some scripts are asking the player object ("wmp" if I remember right) for info before it has established itself. I haven't been able to look at the scripts here, though.

I don't know how script initialization order is handled, but I can imagine how some machines might be slower than others in getting the Windows Media Player ActiveX control established. In my case I moved all references to the ActiveX control object out from the OnScriptEnter subs of the other objects, and I no longer get the errors.

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