Xiskio's Font Mod
Average Rating: 7
Yours: -1
File Size: .47MB
Downloads Today: 0 Downloads Total: 5068

Xiskio's Font Mod

Updated Feb 12, 2008 by Xiskio


jdhas
Comment #1 Friday, February 15, 2008 10:49 AM
Thank you so much for this mod! While I really like the "look and feel" of the in-game font, I find it very hard to read on my high-resolution monitor settings.
FalseMyrmidon
Comment #2 Sunday, February 17, 2008 10:44 PM
Does this work on ICO?
jdhas
Comment #3 Monday, February 18, 2008 12:06 PM
Of course it does. It just edits the default font for your client.
mad_axeman
Comment #4 Monday, March 3, 2008 4:24 PM
This is great. I can actually read the text now. I did however, make a minor change before I used it. I changed all references of "Segoe UI" to "Arial" and reduced the height by in each place by 2. This means I don't have to install the office compatibility pack (I don't have or use office) and all the text fits the windows without having to resize any of them.
Mentatt
Comment #5 Tuesday, March 25, 2008 4:28 PM
well, i installed the mod with much excitement the fonts changed actually but whenever i left the options menu and opened a "new game" menu, everythings are messed up, the scenario names are all labeled "string not found" i have started a game and everything seems ok. but the error messages are annoying for sure.
WHIPperSNAPper2008
Comment #6 Thursday, March 27, 2008 4:13 AM
The download didn't seem to work for me. I downloaded it (came in as a 472K file) and then unzipped it. A folder popped up showing the files but I received an error when I tried to drag them to my desktop, suggesting that I didn't get the entire file.
Xiskio
Comment #7 Tuesday, June 10, 2008 6:35 AM
Uploaded new version 0.8beta of my mod. This version is now compatible to SoaSE v1.05. Have Fun Xiskio
Cathryne
Comment #8 Tuesday, February 24, 2009 6:35 AM
Great mod, thanks! Will you update it for Entrenchment or Sins > 1.1?
Tomcat2200
Comment #9 Sunday, March 28, 2010 12:07 PM
excellent mod m8. Thanks for the effort. Its a shame really. The way the game gets updated, breaks the mods to the point that this section is almost dead. not one single thought was given to how mods were implemented against how the program is updated. It looks like no matter how trivial the update, it breaks most all the mods. A shame really as the mods were a selling point of the game. It's almost like the mods engine in the game is designed like trainers are. Bad QC, if any were ever tested at the company. Now its almost impossible to determine which version is needed to play wichever mods, or else the modders are perpetually updating to fix what the company updates and addons are breaking. It really could have been designed properly. quite the pity.
Tattyhat
Comment #10 Saturday, June 8, 2013 5:38 AM

Yes indeedie.  I will take this mod.  Game font is bloody awful.  Thank you.

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