moofoo's transui
Average Rating: 6
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moofoo's transui

Updated Feb 14, 2008 by moo-foo


FalseMyrmidon
Comment #1 Sunday, February 17, 2008 11:12 AM
What's the difference between this and LazySumos? Actually I just compared them myself and it looks like this one does the same transparency things but additionally moves some elements around and resizes them so they take up even less space. I'll give it a shot when I get home.

Are there any conflicts with installing this if you already have LazySumo's minimalist UI installed?
MooFoo
Comment #2 Sunday, February 17, 2008 5:13 PM
I suppose my description does not tell much. It is alot like LazySumo's tranparency mod, but with more transparencies. I updated the mod's description.

No conflicts with LazySuma's mod, though that's because it will replace it. I made this mod after using his, and realized I wanted everything moved outward a bit, instead of all scrunched together in the middle screen area. Since I spent so much time finding all the UI elements, I figure I release the mod with all my notes as a guide. For the most part, the modguide.txt file maps out every UI element displayed on the HUD. Hopefully this saves someone else time looking for HUD elements.

The biggest difference is the the empire window which is my favorite part of this mod . It expands the full height of the left side. In big games, having more empire management space helps alot. One could simple copy only the GameEventWindow.window file for this feature alone.
FalseMyrmidon
Comment #3 Sunday, February 17, 2008 10:38 PM
You missed a spot:
http://xs224.xs.to/xs224/08081/sinsminimalist176.jpg

Small thing but it was the first thing I noticed.

I also noticed you said it's for at least 1280x1024, I'm running 1440*900 and I guess I'll let you know if I run into any problems with the Y resolution being too low.
FalseMyrmidon
Comment #4 Sunday, February 17, 2008 10:44 PM
Also, the info box doesn't show up in the bottom right corner on wide screen resolutions. It pops up aligned with the right of the 8 command buttons on the bottom HUD element.
MooFoo
Comment #5 Monday, February 18, 2008 2:23 AM
You missed a spot:
http://xs224.xs.to/xs224/08081/sinsminimalist176.jpg

Small thing but it was the first thing I noticed.


Each of the individual pictures for each item selection has that border, so I opted to not edit each of them. I suppose I could place back the window graphic for that. It would hide those black edges.

Also, the info box doesn't show up in the bottom right corner on wide screen resolutions. It pops up aligned with the right of the 8 command buttons on the bottom HUD element.


Not suprised about that. Unfortunately the info box cannot be place relative from the right side. It's an x ofset from the user input buttons. That means you'd have to edit the InfoCard.window file for any resolution greater that 1280 width.
This is why I included the mod guide.

Just open InfoCard.window file and modify the x value for "offsetFromBottomBarBottomRight [x, y]"

Keep shifting it till you are happy with it's placement.


Thoden1
Comment #6 Saturday, July 12, 2008 9:03 AM
Hopefully you're still monitoring this but tour mod along with the Galactic UI mod tend to cut everything off on the right making this seem like it was intented for Wide Screen
decarthado
Comment #7 Friday, February 6, 2009 9:45 PM
I'm running a 1680x1050 screen under v1.13. This thing is great except you made a boo-boo in Buttons_Interface.tga where the button images for the top-left corner of the screen were placed too low in that file. I fixed my copy it's pretty easy with photoshop. Great idea putting this together.

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