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General mod v1.0Updated Feb 15, 2008 by generalerror |
Comment #2 Saturday, February 16, 2008 12:47 PM
Now if someone could give the guns more range
Comment #3 Saturday, February 16, 2008 4:34 PM
go to the mod dir and edit the folowing files with notepad
PLANETMODULE_TECHORBITALGAUSSDEFENSE.entity
PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
PLANETMODULE_PHASEORBITALMISSILEDEFENSE.entity
in the files find
Weapon
WeaponType "Projectile"
damageEnums
AttackType "ANTIMEDIUM"
DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
DamageApplyType "BACKLOADED"
DamageType "PHYSICAL"
WeaponClassType "GAUSS"
DamagePerBank:FRONT 120.000000
DamagePerBank:BACK 0.000000
DamagePerBank:LEFT 0.000000
DamagePerBank:RIGHT 0.000000
Range 6700.000000 <-- you can edit the range here
PreBuffCooldownTime 6.000000
CanFireAtFighter FALSE
SynchronizedTargeting TRUE
PointStaggerDelay 0.000000
TravelSpeed 4000.000000
Duration 0.000000
Realy easy ill play with it for version 1.1
might make them more expensive in my mod though since more range makes them realy powerfull they seem to have different ranges to prob. for balance issues��
Comment #4 Sunday, February 17, 2008 11:00 AM
Comment #5 Monday, February 18, 2008 10:35 AM
Comment #6 Sunday, March 9, 2008 3:09 PM
Comment #7 Friday, March 14, 2008 11:35 PM
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Comment #1 Friday, February 15, 2008 3:34 PM
Next update will prob be after the Full modpack release i want to make the defence platform shields a upgrade and id like them to be able to slowly move inside the grav well if possible.