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General mod v1.0Updated Feb 15, 2008 by generalerror |
Comment #2 Saturday, February 16, 2008 12:47 PM
Now if someone could give the guns more range
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Comment #3 Saturday, February 16, 2008 4:34 PM
go to the mod dir and edit the folowing files with notepad
PLANETMODULE_TECHORBITALGAUSSDEFENSE.entity
PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
PLANETMODULE_PHASEORBITALMISSILEDEFENSE.entity
in the files find
Weapon
WeaponType "Projectile"
damageEnums
AttackType "ANTIMEDIUM"
DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
DamageApplyType "BACKLOADED"
DamageType "PHYSICAL"
WeaponClassType "GAUSS"
DamagePerBank:FRONT 120.000000
DamagePerBank:BACK 0.000000
DamagePerBank:LEFT 0.000000
DamagePerBank:RIGHT 0.000000
Range 6700.000000 <-- you can edit the range here
PreBuffCooldownTime 6.000000
CanFireAtFighter FALSE
SynchronizedTargeting TRUE
PointStaggerDelay 0.000000
TravelSpeed 4000.000000
Duration 0.000000
Realy easy ill play with it for version 1.1
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might make them more expensive in my mod though since more range makes them realy powerfull they seem to have different ranges to prob. for balance issues�
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Comment #4 Sunday, February 17, 2008 11:00 AM
Comment #5 Monday, February 18, 2008 10:35 AM
Comment #6 Sunday, March 9, 2008 3:09 PM
Comment #7 Friday, March 14, 2008 11:35 PM
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Comment #1 Friday, February 15, 2008 3:34 PM
Next update will prob be after the Full modpack release i want to make the defence platform shields a upgrade and id like them to be able to slowly move inside the grav well if possible.