This mod updates the basic weapons of the game to add multiple special abilities. Each weapon has a set of special abilities which are usable by whatever unit has it equipped. This mod applies to all standard unit weapons, with the exception of the Karrazan and its elemental counterpart.
To Install, simply drop the zipped folder into your /my games/elemental/mods/ directory.
A complete list of effected weapons is as follows:
Gnarled Club
Staff
War Staff
Mace
Battle Hammer
War Hammer
Lord Hammer
Axe
Battle Axe
Oak Spear
Boar Spear
Cedar Short bow
Cedar Long bow
Dagger
Short Sword
Broad Sword
Long Sword
Fang Dagger
Imperial Short Sword
Reaper
Scimitar
Trog Scimitar
Great Scimitar
Claymore
Please post any comments or bugs to the mod forum post at
LinkChange Log:
1.51:
-Updated the war staff to fix the missing strategic move bonus. (Thanks to M. Agrippa)
1.5:
-Updated the abilities to include the new spell subclass tags
1.4:
- Changed Slip Defense to be a 3 range blink
- Changed Deep Gash to be a combat speed debuff
- Swapped Decapitate for Dread Fright on Battle Axe
1.31:
- Bug fixes
1.3:
- Fixed a bunch of bugs in mod, which made the buffs and debuff fail to work.
1.21:
- Fixed a few tag errors, though they did not seem to effect effectiveness
1.2:
- Updated for the patch 1.09u
- Significant update to the abilities
- All buffs and debuffs now use stat based
- For full list of changes on forums.
1.15:
-Update for the hot fix patch, 1.09p
1.1:
-Updated the short bow and long bow to use the new 1.09o stats.
1.01:
-Updated Fang Blade to properly add its second ability, poison blade.
Comment #1 Saturday, April 23, 2011 6:36 PM
Kenta, could you repost the mod? It doesn't appear to download correctty (404).