ObjectBar 2.0 in about 2 weeks
A quick preview...
Monday, August 28, 2006 by Frogboy | Discussion: ObjectBar
ObjectBar 2.0 is finally complete. Stardock will be releasing ObjectBar 2.0 on September 12th. So what is ObjectBar and what has taken so long to go from 1.6 to 2.0?
What is ObjectBar
ObjectBar is essentially a GUI construction kit. With it, users can create their own alternative interfaces of Windows XP (and soon Windows Vista). After all, Apple and Microsoft aren't the only ones with ideas on how the desktop interface should be done.
ObjectBar can pretty much emulate virtually any existing desktop interface out there as well as add new twists to them or enable users to create their own. Creations can be exported as actual programs that others can use (or the bar theme itself can be exported for those who want to trade and modify each other's designs).
ObjectBar: Two groups of users
ObjectBar content is much more involved than what is the norm in skinning. ObjectBar content can be split up in two pieces: The actual bar theme and then the skin for the bar. One could imagine the Windows Sidebar in Windows Vista or the Start Bar or the Mac finder as being examples of bar themes. But beyond that, those themes can also be skinned independently.
ObjectBar skins are best when designed for the bar in question but ObjectBar can also automatically inherit your WindowBlinds skin. The bar themes themselves are very customizeable. If the person who creates the bar theme exports it as an EXE, the user of the EXE (as long as they have ObjectBar installed) can use that bar theme as a stand alone program with a much simplified interface for adding content and tweaking what's there. It's powerful and yet simple.
ObjectBar 2: Years in the making
For a long time, ObjectBar 1.x was quite popular with power users. The problem Stardock ran into was one of support and expanding its market and deciding where it should go. It seemed to be stuck between worlds. Google, Microsoft, and tons of other companies have gotten into the "sidebar" business. That is, having a vertical bar on the right side of the screen that users can insert various things into (clocks, gadgets, RSS feeds, short cuts, etc.).
Such specialized programs tended to do what they did very well. ObjectBar, by contrast, has been a generalist -- you could create a Sidebar with it. A fully skinnable sidebar at that. And since ObjectBar 2 supports embedding DesktopX widgets, you could create some pretty spectacular sidebars. But here's the problem with that -- the widgets and skins would have to be made with that particular sidebar theme in mind.
So what Stardock has done is re-imagine how ObjectBar is likely to be used. First off, it made it so that the people who spend the time to create the bars can export them as programs. Secondly, it has begun to try to separate the skinning from the bar creation part. To that end, Stardock has made creating new bars somewhat more technically challenging but resulting in far more powerful and interesting bars. On the other hand, customizing and modifying those bars has been made much easier. Before, it was just somewhat hard to do most things but never easy to do anything.
The ObjectBar 2 Strategy
With ObjectBar 2, Stardock intends to provide a series of high quality template bar themes created by Jeff Bargmann and Treetog. Then make it relatively easy for users to create skins for those bars. The WinCustomize gallery will be set up so that users can upload skins that are distinct from bars. A skinning guide has been developed and will be made available.
Since ObjectBar is a super-set of anything that any sidebar or similar program can do, it is our hope that by focusing initial effort on a handful of bar themes and then branch out from there as others create new bar themes that we can build a strong customization community for ObjectBar 2.
The key is for users to recognize that there are two elements at work here: Bar themes and skins. And while a bar theme will include a skin (by default) that users can create skins on their own. So picture dozens of Sidebar skins or Finder bar skins or other types.
ObjectBar 2.0 on September 12th. Stay tuned!
Reply #22 Tuesday, September 12, 2006 10:33 AM
Just an FYI, ObjectBar 2.0 has been delayed a week to allow for some final tweaks and testing. We're trying our best to make sure 2.0 is as stable and high-quality a release as possible.
I apologize for the delay.
Reply #23 Tuesday, September 12, 2006 10:35 AM
Today is not over yet. Chill. |
I was just asking. No need to get testy.
Reply #24 Tuesday, September 12, 2006 10:53 AM
No need to get testy. |
Didn't mean to come across as testy. Moot point now anyway, huh?
Reply #25 Tuesday, September 12, 2006 1:20 PM
The included themes are a major feature of the new release and are definitely cool and useful. All the themes shown above with the exception with the one listed at https://www.stardock.com/products/objectbar/20/Power_Blue_small.jpg are included; that one will be available with the next round of themes we release for ObjectBar2.
And to answer a question or two...sorry no, no improved SkinStudio support...Win2k, should work fine but not "officially" supported.
-Jeff
ObjectBar Developer
Reply #26 Tuesday, September 12, 2006 4:49 PM
However, given that September 12 was the announced release date and that the announcement was on the front page of the site, it'd be nice if there was at least an up-front notice of the delay.
Some of us may have been checking back all day waiting for the release without thinking to search for this older article. *COUGH* Not that I know anyone who'd have done that...
Reply #27 Tuesday, September 12, 2006 4:57 PM
However, given that September 12 was the announced release date and that the announcement was on the front page of the site, it'd be nice if there was at least an up-front notice of the delay. |
Agreed
A skinning guide has been developed and will be made available. |
Would it be possible to post the skinning guide?
Reply #28 Tuesday, September 12, 2006 5:04 PM
Reply #30 Wednesday, September 13, 2006 12:27 AM
I am really looking forward to this. THANKS AGAIN!!!
Reply #31 Wednesday, September 13, 2006 1:23 AM
I'm really looking forward to OB2, it's an application I want to use as I can see it as actually improving the desktop experience. However, it's pretty telling that I often have more problems getting one Stardock application to work well with another Stardock application than I have getting a Stardock application working well with any other application.
So, tell me up front, what other Stardock applications will fail to work correctly (or completely) if I want to run OB2? Will SVD fail in some manner? How about IconX? Or WFX? Or WindowBlinds? Or DesktopX? Will I have to sacrifice a feature from one Stardock application, just so I can run another Stardock application?
I like Stardock programs, I really do, but it seems to me that you all aren't giving as much thought to making all of your programs work together as you are to giving your applications the coolest new features.
Reply #32 Thursday, September 14, 2006 5:09 AM
- submenus not closing automatically (have to right click it and select Close Bar)
- filesystem menus not showing all of the context menu entries
- systray icons sometimes not showing up
- windows taskbar keeps unhiding itself (I eventually wrote something myself to keep it hidden)
Rob
Reply #33 Monday, September 18, 2006 5:18 AM
I was hoping that I'll be able to use OB2 to make a sidebar. Am I correct? I'm not a skinner and not too technical about modifying widgets. I was hoping that I'd be able to make a sidebar and plug in some widgets. Am I off base here? I like the way the Google sidebar works, but I don't want to use it. I want to use the Stardock products.
Reply #35 Monday, September 18, 2006 10:28 AM
Is it still coming out this week? |
No word from Jeff this morning.
Reply #36 Monday, September 18, 2006 12:15 PM
We try to do product releases on Tuesdays. I'm going to track down Jeff today to make sure we're still on-track for tomorrow.
I'm running the first release candidate we got late last week, and I'm really digging it
Reply #37 Monday, September 18, 2006 10:06 PM
Reply #38 Monday, September 18, 2006 10:58 PM
Reply #40 Tuesday, September 19, 2006 11:56 AM
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Reply #21 Tuesday, September 12, 2006 10:17 AM
Today is not over yet. Chill.