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Epic Immersion v.5 - updated
This mod is meant for players like me who enjoy getting immersed in the game world. Additionally, it is meant for players who enjoy using the longest game settings on the original. IF YOU LIKE SHORTER GAMES, YOU WILL PROBABLY NOT LIKE THIS MOD.
Almost all GameInfo files and aspects of the game have been changed/modified, either slightly or heavily. There is a readme included which details most of these, though not specifically.
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Since .4, there have been a number of balances, mostly focused on technologies and abilities that were overpowered. Certain aspects of the game should fit together better. Ranges on almost all ships has increased, so battles should be more realistic and interesting. The AI should work moderately better than it previously did, but I suggest using Hard AIs in any case, at least to try it out.
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This mod strives to make the game a bit more realistic (hopefully), and also more interesting to watch. No longer do you have to be annoyed that you finish 100% of the possible research in the first 5% of the game time. No longer can you lose an army and completely rebuild it before the enemy reaches your next world or two. No longer do you end up with endless hundreds of thousands of credits you can't do anything with. No longer are capital ships merely glorified cruisers. No longer are squadrons given the back seat in battles. No longer do enemies give you impossible missions and weigh them so heavily. No longer can you have a single strategy that works all the time. Planning your attacks and what to build is far more important than it was. No longer is building a huge fleet a 'ho hum' ordeal.
There is SIGNIFICANT differences in the game play between this and the original game. Expect to relearn many things and figure out balancing all over again. Expect to choose your research and ship construction carefully, as high resources and time are at stake. Expect much more specialization in specific research areas, even in the long run. Weapons upgrades are much more costly, and have many more levels each, so build your fleets carefully for the best effect.
I enjoy in the original game settings of 'lowest resources, slowest game speed, and slowest research speeds, biggest map size possible' Taking that as a reference, I built this mod around 'low resources, normal game speed, fast research' settings. Changing these can significantly slow down or speed up aspects of the game.
Most battles will be no more straining on your computer than in the original game. Even though ships have more firepower and shot graphics (and should be much more impressive to watch), the game runs at a slower pace and you will be less likely to have huge fleets. HOWEVER, the max fleet size has increased, so it is possible to have quite taxing battles, if you hoard up your fleet for a long time.
Steal or change this mod as you see fit - for your own ends. Do not feel obligated to ask me for permission, nor to give me any credit whatsoever in any form. I would like to see what you do if you do change or incorporate this mod though - just for my own enjoyment - so an email with a link to your mod would be appreciated.
Happy Sinning
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Comment #21 Monday, March 3, 2008 1:24 AM