Stardock 2008 Report
Wednesday, October 15, 2008 by Frogboy | Discussion: Personal Computing
Like most companies, Stardock puts together an internal business plan for setting up goals and objectives for the company for the forthcoming year (Stardock's fiscal year begins its execution phase every October 1). As part of this business plan is an appendix that acts as a critical analysis of what Stardock customers can expect to see and what challenges the company faces to better satisfy customer expectations.
For this year, it has been decided to make this appendix available to the public. The Stardock 2008 customer report goes over some of the successes Stardock has experienced but also looks at the failings with a considerable amount of criticism in areas that the company needs to improve on.
The contents include:
- Impulse digital distribution status report
- The status on Stardock game projects
- Stardock's position on "DRM" and copy protection explained
- An update on the Gamer's Bill of Rights
- The status of Object Desktop
- A look at the dock technology now used by Dell and others.
- The results of the 2008 customer survey report (VERY interesting results)
If you're interested in the inner workings of a consumer PC software company, you may find this document to be very interesting.
URL: https://www.stardock.com/media/stardockcustomerreport-2008.pdf
Reply #22 Thursday, October 16, 2008 9:19 PM
It's not negotiable, right?
Reply #23 Saturday, October 18, 2008 8:16 AM
Never before seen anything like this. Giving out internal plans so openly.
First thing that comes to mind is the graphics of that screenshot of Not-MoM. Looks like Super Nintendo class graphics
I got that survey and from the question "what 3 gametypes do you want Stardock to focus on" I choose TBS types all the way. Not because they're my favorites but because my other favorite genres (FSP, RTS and ARPG/RTRPG) are being made by other gamedevelopers. So I answered tactically
Reply #24 Monday, November 3, 2008 9:08 AM
First thing that comes to mind is the graphics of that screenshot of Not-MoM. Looks like Super Nintendo class graphics
I got that survey and from the question "what 3 gametypes do you want Stardock to focus on" I choose TBS types all the way. Not because they're my favorites but because my other favorite genres (FSP, RTS and ARPG/RTRPG) are being made by other gamedevelopers. So I answered tactically
I agree on those ones
I answered the same because there's already a lot of other dev studios working on projects like FPSes, RTSes, RPGs ...
and also I prefer stardock to stay focused on where their development skills are, in a few years from now, when stardock will be 4x the size of now, maybe it'll be time to find new game types to develop, until then.. let's stay focused
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Reply #21 Thursday, October 16, 2008 7:16 PM
Spot on.