First Previous Page 137 of 174 Next Last

Adobe Unveils CS3 - Will You Take the Plunge?

Wednesday, March 28, 2007 by Island Dog | Discussion: Personal Computing

Adobe has finally unveiled Creative Suite 3, which includes tools for print designers, multimedia editors and web designers.  I was disappointed to read earlier that Adobe will not support CS2 on Windows Vista.  Although Adobe claims there are only minor "issues" with CS2 on Vista, I have read many reports of people just not being able to productively use some of their CS2 applications on Vista. 

I have Photoshop CS2 and really did not want to upgrade because CS2 has everything I need, and spending $200 for an upgrade was not something I planned to do just to run Photoshop on Vista.

The estimated price for Creative Suite 3 Design Standard is $1,199 and for the Design Premium version, $1,799. The Web-oriented editions cost $999 for Web Standard and $1,599 for Web Premium.

The CS3 Production Premium is $1,699. And the Master Collection, the most comprehensive package, is $2,499."

As Photoshop is used by a lot of skinners here, do you plan to upgrade to CS3?





WindowBlinds 5.5: Video Tour

WindowBlinds on Windows Vista

Tuesday, March 20, 2007 by Island Dog | Discussion: WindowBlinds

WindowBlinds 5.5 was recently released, and I made a video guide to show you how WindowBlinds works on Vista, and to show off some of it's features such as coloring of skins.  Another advantage is you can use SkinStudio to convert existing XP .msstyles for use on Windows Vista with WindowBlinds. 

 


Video: WindowBlinds 5.5 Guided Tour



Higher Resolution Version

Po's Freebie Picks -Week 2

For The Kids

Saturday, March 17, 2007 by PoSmedley | Discussion: Personal Computing

I came across some cool stuff this week. One item in particular was designed for kids 3 and up. It's actually pretty cool, so I thought I would focus my picks this week on stuff for the kids. To be more precise, things to bring out the 'skinner' in the little nose-miners!
First up is Dremples 1.5 WWW Link

The screenshot/gif doesn't begin to do it justice.

'Drempels makes colorful, swirling, hallucinogenic patterns that resemble a hurricane or tornado. It normally runs in your Windows background or "desktop", replacing your old still-image wallpaper with gently-animating visuals... and meanwhile, you can use your computer just like you normally would. It uses very little CPU overhead - so little that it even runs smoothly on a 233 MHz system!'

This item is way cool for the kids, especially if they have your old PC and don't have VISTA yet. It can run on the desktop and/or as a screensaver. I've been running it on my mine off and on for the past week and it's pretty cool. What I really like about it is that while it is running, you can adjust all the visuals from your keyboard. It's very easy to play with, even for the young ones.

Nest up we have Desktop Graffitist 1.0.0.6 WWW Link



As you can see, I even had fun with this. (Sorry skinhit, but yours was the first pic that came to mind to mess with.lol) You can customize your colors, spray dispersal, and even which hand to use. You spray paint right over your entire desktop, windows, everything! It opens and closes very easily. It has very simple instructions and it's very easy to use. Keep those hooligans off the street!

Finally, the one that caught my attention to begin with Tux Paint 0.9.16 WWW Link

It's a free drawing program for kids 3 and up. This program is sweet for kids. It has a lot of really neat features built into it, FX, fonts, shapes, brushes, etc. Just not enough room to list them all. But I want to tell you what I think makes it really cool for kids, especially the really young ones.

You don't open anything up from your files or save anything to file. When the kids are using it, it's entirely self contained. All images are saved in it's program folder and show as thumbnails in the program for the kids to find again and open. So they can't misplace anything they are working on! It even comes with some images to get them started. What's also nice is that the parent can set it up at different levels, from easy on up. You can also move pics (must be in png format) into their thumbnail folder for them to mess with.

This is just a sample of what you can do on the fly.



So there you have it. Get 'em started now, Mom's and Dad's! They are the next generation of skinners and it's your responsibility to nurture their hidden talents!

Stardock DeskScapes 1.01 Preview

Dynamic Wallpapers start to arrive

Friday, March 16, 2007 by Frogboy | Discussion: DeskScapes

With the release of Windows DreamScenes, Microsoft has made animated wallpapers on Windows a practical reality. Windows DreamScenes enables users to play video as their desktop background which, when done correctly can provide spectacular results.

Windows DreamScenes, available only on Windows Vista Ultimate, makes full use of the new DWM's video acceleration to deliver high definition backgrounds that won't slow your computer to a crawl.  The caveat is that the video driver makers need to make sure their drivers are up to snuff which, in some cases, they are not yet. But that is a temporary issue.

Stardock worked with Microsoft on the DreamScenes projects and is responsible for some of the animated wallpapers that will come with the final release of Windows DreamScene as well as producing tools and enhancements that extend the functionality of the animated wallpaper feature.  The best known tool is Stardock DeskScapes. It's ones of the new programs that makes up Stardock's popular Object Desktop suite of desktop enhancement utilities.

The two most anticipated features of Stardock DeskScapes has been the promise of animated wallpapers that can change based on triggered events (time of day, weather, etc.) as well as dynamic animated wallpapers (wallpapers that are generated on the fly as opposed to looping video). 

Ironically, what has probably helped make DeskScapes so popular is that most people creating animated wallpapers choose its format .DREAM instead of releasing their work at .MPEG or .WMV.  The reason? .DREAM files support author information that is displayed in the Desktop Background dialog (including links to the author's website).  Without this, the hard work that artists put in creating these wonderful animated wallpapers would done anonymously.

Dynamic Dreams Become a Reality

In early March 2007, Stardock released DeskScapes 1.01 into beta for Object Desktop users.  It includes two dynamic animated wallpapers to show what is possible.  These dynamic animated wallpapers are called Dynamic Dreams.

The first Dynamic Dream is a floating, bouncing, rotating cube with the Stardock logo on each side.  This is a sample one that will also be included in the upcoming DreamMaker 1.01 SDK to allow others to create their own Dynamic Dreams.  Dynamic Dreams use DeskScapes to do much of the work. They're not like screen savers which are essentially EXEs renamed.  Dynamic Dreams are designed specifically to be animated wallpapers to use as little CPU and resources as possible while delivering stunning visuals. DeskScapes also provides support  for configuration and performance settings.

Stardock's mid-term plan is to also release an editor to make it easier to create Dynamic Dreams that are very easy to create that fall into certain common templates. This way, artists can concentrate on making visually impressive Dynamic Dreams without having to worry about coding or scripting.

Dynamic Dream: Stardock Cube


Stardock Cube floats gently around the screen on a reflective surface

Dynamic Dreams use very little CPU. Their performance is tied to your video card. If your video card is poor, then Dynamic Dreams will perform poorly too visually. Think of them like a video game.  If you're running at 1920x1200 on your desktop, ask yourself if you usually run your video games at 1920x1200 with all the quality options on. But fear not, DeskScapes provides options to control the experience.


Performance Settings for DeskScapes 1.01

My ThinkPad T60 laptop is a pretty decent laptop.  But the running at 1400x1050 is taxing on it.  It's not like I could run Company of Heroes with at that resolution with 4X animation and expect to get 60fps.  So on my laptop, at maximum rating, I'm only using 3% CPU but the cube moves at less than 30fps and windows move slowly because the DWM is being taxed. In other words, it slows down my Windows experience which is unacceptable.    So I try lowering the performance to regular quality.


Same cube at "Regular quality"

I can't actually tell any quality difference between the two versions. But the performance is much better. Now the cube moves smoothly. But windows move with a bit of a lag because the DWM is still taxed.  For me, I won't tolerate any degradation in performance for eye candy.  So I'm going to turn down the performance all the way to best performance.


Same cube at best performance setting but minimum quality

At this setting, it's perfect. But I can tell the cube doesn't look quite as good now. It's not significant but it's there.  I could use some beefy machine for this demo but the point here is to use the lowest common denominator.  If your video card rating is a 3.0, you probably shouldn't be running Aero let alone animated wallpapers.  The point here is to give users a real-world, worst case scenario.

Incidentally, if I run my laptop at 1280x1024 I can run at near the highest quality without any affect. It's just that at 1400x1050 the video card is either not optimized for 3D at that resolution or it's where video memory starts to run out.  But a well designed Dynamic Dream will provide its own options as well and the Stardock cube is no exception:


Dynamic Dreams can have their own configuration

If I shrink the cube a little and slow it down, it performs better.  The other guys here are laughing at me for even running this stuff on a business laptop but again, I just want to stress that this stuff runs pretty well even on lower end hardware if you set it up right.

Dynamic Dream: Desktop Earth

The second Dynamic Dream released is called Desktop Earth. This is available to Object Desktop users for free but it will also be released as a premium Dynamic Dream to users who don't have Object Desktop (it took far too long to develop to give away entirely). 


Desktop Earth Dynamic Dream

Desktop Earth looks at the time of day and time of year and lights the Earth and textures it appropriately. It's March 2007 so you can see snow and such down in Michigan (or as we say to prospective employees -- lies! Michigan never has snow! It's warm!).  As Spring arrives, you will see it gradually changing to being greener as the snow goes north. 

Since I'm in the Eastern Time zone, it automatically defaults to centering there.  If I choose to not have the globe rotate, it will lock overhead and over the course of the day, the shadow of night will slowly creep in until you see the lights come on.


Because I'm boring, I don't even have it rotating on my screen. I just enjoy watching the day pass gradually from above the earth.

By the time I go to bed my desktop looks like this:


The change is extremely gradual -- rendered in real time.

Now if I choose to have the globe spinning, I can set how fast it rotates so that I can see the whole world. The lighting of the world is still based on the time of day and time of year. But instead of looking over one part of the world, your desktop is orbiting the earth.


The earth at around 1:57pm EST in March 2007.

The quality settings really matter on this one because the Earth texture is extremely high resolution.  We wanted something that would look good even at 2500x1600 type resolutions.  But if you're running at a lower resolution, there's no need to use such a huge texture.


Even at the lowest settings, it looks really good and performs well at the highest resolution with less than 1% CPU use.

Availability

You can get this right now if you have Windows Vista Ultimate Edition and Windows DreamScenes installed IF you have Object Desktop.  Stardock is releasing DeskScapes 1.01 first on Object Desktop and later to the general public.  The Desktop Earth Dynamic Dream is free for Object Desktop users and is part of the content download.


When you buy Object Desktop you get Stardock Central which makes it easy to download and manage the programs that come with Object Desktop such as DeskScapes.

DeskScapes 1.01 should be available to the general public by the end of March at http://dream.wincustomize.com and on its home page https://www.stardock.com/products/deskscapes

If you have any questions, ask here, we're around.

DeskScapes 1.01
Requires:
Windows Vista Ultimate, Windows DreamScenes (and Stardock Object Desktop to get it early)

 

This Week in Skinning - March 16th

Skin Roundup for 3-16-07

Friday, March 16, 2007 by Island Dog | Discussion: Community

It's Friday, so you know what that means, right?  Well of course you should because of all the great responses I get every week I always look forward to Fridays so I can bring you This Week in Skinning.  I'm trying to get together another "specialized" monthly feature going and hopefully I can get it put together by the end of this month. 

So lets get to it!


SD Skin Checker in DesktopX Widgets
by Vad_M

This is another widget by Vad_M that really shows the power of DesktopX.  This widget can show your WinCustomize skin information such as downloads, comments, referrals, etc.  Be sure to check this out.

Download

 




Early Morning in Dreams
by candiedbug

This is a very nice Dream of an early morning scene with grass swaying.  The loop could use some work but it's still a great Dream.

Download

 







Amazon Explorer in Sidebar Gadgets
by tcash11

This Sidebar Gadget will allow you to search Amazon.com.  It's an interesting use for a gadget and is a great addition for anybody who shops Amazon.

Download

 






Grandpa's Dream in Wallpapers
by kenwas

I'm always impressed with the quality and detail of the renders that kenwas always shares with us.  Great work.

Download

 






Adrenaline in Windowblinds
by PixelPirate

This fantastic skin by PixelPirate is based off a skin for a Powerarchiver contest.  This is a skin I'm not going to describe, just download it and you will see.

Download

 

 

 

 









Stargate SG-1 in Windowblinds
by vStyler

If you are a fan of Stargate then this skin for you.  Even if you are not a fan this skin may well fit your style as well.  Great job.

Download

 

 

 

 










Great submission as always, and I always say it, but be sure to check the artists galleries for more great skins.  See you next week!

 

 

Converting .msstyles for use with WindowBlinds on Vista

Using SkinStudio

Wednesday, March 14, 2007 by Island Dog | Discussion: Community

With the recent release of WindowBlinds 6 for Vista there has been much talk around various communities on how to use existing XP .msstyles on Windows Vista.  These existing .msstyles will not work on Vista by themselves, but you can convert them using SkinStudio and applying them with WindowBlinds 6.

I wanted to give a quick tour on how simple it is to take these XP visual styles and make them work on Windows Vista.  First there is a couple of things you need.

  1. The first thing you will need is to download SkinStudio.  It's free and it will allow you to convert the .msstyle for use in Windows Vista.

  2. Next you need WindowBlinds 6.  A shareware version is now available and it is also part of the Object Desktop suite.

  3. Your favorite XP .msstyle.

Once you have SkinStudio installed it should associate itself with .msstyles.  All you have to do is double-click the file and SkinStudio will convert it.  You can the apply the skin or do that later in the WindowBlinds configuration.

Alternatively, you can also open SkinStudio and select "Import msstyles".  Once imported you will also have the ability to modify the skins if you choose to.  However, if you did not create the visual style you cannot distribute without permission from the original author.

 

Pretty simple, right?

I also made a quick video showing how easy it is to use existing XP .msstyles on Windows Vista using SkinStudio and WindowBlinds.



Video: Converting .msstyles with SkinStudio

This Week in Skinning - March 9th

Skin Roundup for 3-9-07

Friday, March 9, 2007 by Island Dog | Discussion: Community

It's the end of the week so you know what time it, right?  Yes it's time for This Week in Skinning which is a regular feature here on WinCustomize that highlights some of the skins that have caught my eye, and the eyes of our members.

This week has been a little slow in some areas, and a bit more active in others, but there is always something interesting that is uploaded to the galleries.  I always count on member input, so if you see something you think should be featured, always feel free to drop an e-mail to me.

Now on to the picks!

 

Blue NrG in DesktopX Themes
by sViz

There have been so many DesktopX themes coming out lately it's almost hard to keep up.  sViz has created a blue version of of the NrG theme, and this theme is clean, well designed, and makes a perfect addition to anyone who uses DesktopX themes.

Download

 



Electric Colors Light Show in Dreams
by AzDude

This is a very cool animated wallpaper.  It might be a little busy for some people, but everyone who has seen this running thought it was "cool".  Very nice work.

Download

 

 


EXOTIC in Wallpapers
by DEZIN

This wallpaper immediately stood out to me.  Not something I would usually use, but the colors are stunning and this fits very well with some darker Windowblinds skins.  Beautiful work.

Download

 

 


Vista Bug in Windowblinds
by jazzymjr

I'm a fan of darker skins, but sometimes they are hard to pull off, but this skin is just right.  It's part of a larger suite, so be sure to check the download page for links to other matching skins.

Download

 

 


Tritan in Windowblinds
by vStyler

This is a visual style that vStyler has ported over, and I'm glad he did.  A great theme that is easy to work with, and works great in a minimalist desktop.  Nice work.

Download

 

 


Great selections this week and be sure to drop by the skinners page and tell them what you think.  Also, don't forget the St. Patrick's Day Icon contest we have going on here at WinCustomize.  I'm really looking forward to see the icons that are created.  See you next week!

 

 

 

The State of Skinning 2006

My editorial on where skinning has been and is going

Wednesday, March 7, 2007 by Frogboy | Discussion: OS Customization

It's been awhile since I've done one of these but this is certainly a pivotal year in skinning.  The term "skinning" has really expanded in what it means. In the beginning, it simply meant changing the graphical elements of an application (such as Winamp) or of a character in a computer game (like Quake). 

Today, skinning is loosely used to describe customizing in general. From phones, to PDAs, to computer caess, skinning has become an all purpose term. Heck, I read on a car forum somoneone "skinning" their car interior.  But for our purposes, we're going to stick with customizing the user experience of personal computers (primarily PC and Macintosh).  This article will give a head's up on where I think, in my highly biased way, things stand and where I think they're going.

Before we begin, I should probably introduce myself since according to Google Analytics, 93% of February's unique visitors were first time visitors.  My name is Brad Wardell. I run a PC software company called Stardock which makes a set of utilities for Microsoft Windows that allows users and companies to change the way their computer looks and feels.

Much of the software we make is free. Some of it isn't. But as you can imagine, we are very into skinning and watch carefully its trends.

The Community: Who are we?

In the case of WinCustomize.com, we get over 2 million unique visitors monthly according to Google analytics. We've used other measurements in the past that gave higher results but we have a higher degree in confidence in Google's numbers. Past numbers have tended to double-count visitors so we would get counts of over 20 million visitors per month. By that measurement, we're now at over 40 million visitors. But we really are interested in unique visitors for our purposes.

When we first started using Google analytics this past July for measuring traffic, we were getting around 1.7 million visitors each month (even though July has 3 more days than February).  So traffic is definitely up (but it usually goes up in the Winter anyway so we won't be able to measure whether it's truly growing significantly until we've had a full year on Google analytics).

But what people in the community really want to know, how many people are really in our community? For instance in February, of that 2.1 million or so visitors, 1.6 million people came once and never returned. Maybe they found us through a search engine or link. The real question therefore are the number of people who came back over and over.  Say, more than 9 times in a given month. That number is 361,000 or so.

Okay, then how many different people visit WinCustomize say  on average 4 or more times each day? The true hard core? That number is around 63,000.

And it is that number that we have to be very conscious of.  When we enforce a site policy or create a new one, we try to keep the vocal regulars in mind, but we have to also try to think how the 63,000 people who visit the site several times each day but just don't post but are reading the comments and forums.

What's not commonly known is that the comments on a given skin are read a lot. The analytics data indicates that skins with a lot of comments will get a lot of repeat visitors who don't download the skin. Which implies strongly they're reading the comments.

Of the couple hundred people who regularly post in the forums and such, there's literally 62,000+ people lurking. This is probably something that's always been true on the Internet but just wasn't able to be measured.

The Community: Where is it going?

A long time ago when the first skinning sites (Customize.org and Skinz.org) came into being it was a relatively small group. I remember hanging out on those sites and you literally knew every skinner and sometimes every forum user. I'd chit chat with Doreen or craeonics or Shoggot or Mian or Toasty and any number of other people with interesting handles. And if a skin got a hundred downloads in a single day, it was a big deal. I remember thinking about a skin that got 500 downloads and saying "Wow, that's more people than were in my high school class!"

Today, thousands of skins, themes, icons, wallpapers, gadgets, widgets, etc. are made each week and submitted to various places. The most popular ones can see tens of thousands of downloads in a day or two.

The people making the skins are from all over the world. It has gotten even more diverse. In the GUI Championships, skinners from China dominated for instance. It's truly an international phenomenon.

Of course, this has some consequences. If a major chunk of the new skinners speak a non-English language as their first language, it changes the dynamics considerably in terms of written interaction of the community.

It's not that there's fewer English speaking people getting into skinning, it's just that it's gotten so much bigger. You've got the aforementioned Chinese skinners, you've got Japanese skinners (WindowBlinds, DesktopX, IconPackager, etc. are all sold in Japan at retail in Japanese -- and sell very well), as well as from Europe, South America, Australia and elsewhere.

The Tools of Skinning

Windows Vista will be a difficult transition. The more we get into it, the tougher it's going to be for us and we're paid to do it. For the freeware authors and hobbyist developers, you're going to see some die off as well as new programs being made. So let's talk about this:

Big fish eats medium fish eats small fish

Every once in awhile you'll see some users argue that they wish the OS vendor (Apple or Microsoft typically) "build skinning into the OS 'natively'". They think that if the OS vendor develops it and bundles it with the OS that it will, by magic, be better.

In reality, what happens is that it kills off the specialists. Once upon a time, there were two programs called DesktopX on the PC and Konfabulator on the Mac.  Apple included Dashboard with the Mac. Then Yahoo bought Konfabulator. And despite Yahoo's massive traffic and the re-christened Yahoo Widgets being cross-platform, the "widgets" over on Yahoo typically only get a couple thousand downloads.

Meanwhile, on Windows, Microsoft has included the Sidebar. Will Microsoft support the Sidebar any better than Apple has supported (or not) Dashboard? It's hard to say.  But the effect in both cases has been devastating to the world of gadgets and widgets.  Over at Yahoo, only 7 new widgets were released between February 21 and March 2. That's less than one per day. Not that the makers of DesktopX (Stardock) can crow. Only 15 widgets were made in that same period for it and 6 of them were weather widgets and they get even fewer downloads.

But then again, Konfabulator and DesktopX pretty much wiped out the mini-skinnable application universe. Before their were widgets, there were tons of little applications that were skinnable. Rainmeter and Rainlendar have survived along with a few others. But in general, the specialist skinnable applets died as widgets became popular

Side note: Rainmeter is actually thriving -- it got 11 new skins for it in the same period mentioned above and they don't exactly have Yahoo's clout (kudos to Rainy!).

Meanwhile, I'd tell you how well Microsoft's Gadgets are doing on MicrosoftGadgets.com but their gallery doesn't display things like dates with the submission but Apple's getting around 50 widgets a week of..various quality (but don't display the # of downloads).

I guess one thing I feel safe in saying that there's only one thing worse for people who like skinning than the OS vendor including it as part of the OS and that is the OS vendor also providing the site to get more content. Oye.

  • Dashboard Widgets (Apple) (about as sterile as it gets -- no ratings, comments, download numbers, or anything. Take your stuff and go)
  • Microsoft's Gadget Gallery (Microsoft Live) (I'm in hell, but at least the actual individual items let users comment and rate them once you manage to sift through the site)
  • Yahoo Widget Gallery (Yahoo) (The Konfabulator design lives on - still the best looking gallery with lots of easy to use features on the net. Arlo Rose is still the best web designer in the world IMO)
  • DesktopX Widget Gallery (Stardock) (not as pretty as Konfabulator's IMO but you make the call).

The lesson learned, don't hope the OS vendor includes it. Or you may end up one of those people still looking for Active Desktop content (and if they do include it, hope they don't try to be the place to get more stuff).

So where do things stand with the applications?

The GUI Changer Status

On the GUI Skinning site, Windows XP still has two basic ways to skin it. 

Option #1 remains that you can use a program that hacks Microsoft's built in skinning engine to allow users to use unsigned msstyles which has the advantage of generally having equal compatibility to what Windows XP's skin gets assuming the skin is well made but the disadvantage that you've had to hack your system files and hope Microsoft doesn't update the OS and break what you've done.

I'm personally still a grump about the uxtheme patchers because the most vocal advocates were so full of..crap about what they were doing using terms like "native" and trying to get people to ignore the fact that they were basically patching out digital signing protection and then use patched luna.msstyles files that were renamed. It was only one step above redistributing user.exe files back in the Windows 3.1 days IMO. But it works decently as long as you're not a casual user.  It was the ones trying to make money doing this that (again IMO) gave capitalism a bad name -- it's like paying someone to make a CD crack for your favorite game and having them imply they also made the game.

Option #2 is that you can get a program that has its own skinning engine to change the look of Windows. Pre-XP, there were several of these but Windows XP killed off all but one -- WindowBlinds which, at the risk of letting my bias shows, is absolutely superior to patching uxtheme at this point in terms of memory use, performance, and quality. It's main downside remains that poorly designed skins (and WindowBlinds skins will let the skinner hang themselves) can cause problems.

In my opinion, it really took until WindowBlinds 5 to put away the uxtheme patchers. There's still the zealots who aren't aware that you can use .msstyles with WindowBlinds by converting them via SkinStudio and hence say "I don't like WindowBlinds skins". But overall, I feel safe in saying that the GUI skinning wars on XP are pretty much settled.

On Windows Vista, things are a bit more in flux.  On Vista, if you are willing to patch several files, you can then resource hack the binary .msstyles file to change things since the Start button.  So far, the results are nothing like they were on XP. You're talking just replacing individual graphic items.

WindowBlinds on Vista is working but it will probably take awhile to nail down all the issues since Vista itself currently has issues. I suspect a lot of people are waiting for SP1 on Vista and for the video drivers to get updated. I'm going to write about my own Vista experiences soon. The short story is that some of my machines have Vista but my main "gotta get work absolutely done on" machines remain XP.  I suspect this will change in the coming weeks as issues in Vista and in third party software get resolved.

But that doesn't mean someone else won't come up with something. Remember, before Windows XP, there were several independent GUI skinning programs. Now that the uxtheme/msstyles thing on Vista really isn't practical, it might open the door for others to try to develop their own GUI skinning programs again. Who knows.

And if I haven't mentioned it before, UAC is incredibly annoying.

The Shells

Shells are programs that can replace the entire desktop interface. The shell Windows comes with is called "Explorer". There have traditionally been three major ones out there -- Litestep, Talisman, and Aston. I realize there are others out there but these are the three biggies as far as I know.

As far as I know, Aston doesn't support Windows Vista yet (at least according to their page). The last Talisman update was in October and doesn't officially support Windows Vista either according to their page. But that doesn't mean they won't work on Vista in the future. Vista is still new.

The last, Litestep, seems to have stopped development. I'm not sure what it's status is.  For awhile, replacing Explorer with a new shell was a pretty popular thing. There were shell replacements such as Hoverdesk, GeoShell, and numerous others that were very promising. Windows XP took out some of them as Explorer got "decent" enough and I have a feeling that Windows Vista may finish the job for all but the most niche uses (that new search in the Start menu is very nice in Vista)

But your mileage may vary. If someone has more up to date news and info, please feel free to comment.

Icon Changing

Changing icons is something that has gotten more popular and yet fewer and fewer programs actually do it.

I hope people will forgive me if I say that at this point, Stardock's IconPackager is the defacto standard in this. If there's another way to change all the icons on Windows Vista in one swoop I don't know of it other than IconPackager.

But the news on Vista isn't completely rosey:

Look carefully at this screenshot and weep. Because Windows Vista has a new type of folder called "Live Folders". It also adds a bunch of new folders types that are very prominent:

Check out closely this screenshot above. Windows Vista folders automatically will show what's in the folder. Here, let's zoom in on those folders:

Do you see what I'm getting at? ALL (as in 100%) of existing icons created in the past decade that attempt to change the folders will no longer work because Live Folder icons replace the traditional folder because these folders are generated dynamically.

In addition, there's tons of new icons (those greenish ones) that no icon package out there currently replaces.  In time, IconPackager will get better at mapping them out. But that won't change that there's simply some new ones (Saved Games, Searches, Contacts). 

And see the ones that look too small? Icons that don't support 256x256 end up looking small like you see the ones above that are small. Which means LOTS more work for icon artists (remember when 32x32 sized icons were enough?). To put things in perspective, 256x256 is about the full screen resolution of a Commodore 64. You're now talking about some serious artwork.

And even then, what about those live folders?  So icon packages will have to be updated to handle live folders. 

IconPackager 3.2 will include icon packages that support all the new stuff on Vista (thanks to Alexandrie and Treetog who have both joined Stardock full-time this year).

Above is an icon package Treetog recently released that supports Vista.

It'll be very interesting to see how this problem is resolved. Will skin authors update their icon packages? Or will we end up having to have some sort of system where there is some sort of icon packages..packages (where users can apply the base icon package and then a vista updated package created by someone else). Who knows what will happen there. But I can say without the live icon folder icons, an applied icon package doesn't seem the same to me.

And any serious icon changing utility has to support this stuff and I can say, it's non-trivial to do this kind of thing without resorting to some ugly hacking (did I mention that dynamic folders are dynamically generated)?.

Logons

Logons remain very popular. On Windows XP there are a number of different ways to change your logon screen. Stardock makes LogonStudio which we made because people were literally distributing logonui.exe's around (In America, that's called piracy). 

On Windows Vista, LogonStudio Vista is out and it's pretty straight forward so far. You can't really design your own logon yet like you can on XP. There just haven't been enough resources available to go and decipher Microsoft's cryptic "format" for their logon screens. And we also don't know the repercussions if we did (as in, we don't want to have a situation where people could hose their systems with a logon screen).

Dreams

For Windows Vista Ultimate users, obviously one big new addition that has made quite a splash has been animated wallpapers which we call .Dream files.  Microsoft includes a Windows Vista Ultimate Extra called Windows DreamScene. For Ultimate users, Stardock has developed DeskScapes which extends that Ultimate Extra to support .dreams which can do all kinds of amazing things as animated wallpaper.

I think as time goes on, animated wallpapers may turn out to be the "biggest new" thing to come to skinning in a long time. It's something that a lot of people can get into that has a very large impact. And the early results have been surprising - what many (myself included) skeptically thought might be tacky and distracting has been done in a way that is classy and interesting. I think Dreams are here to stay.

The Mainstreaming of skinning

A few years ago, pioneering skinners got together and started Pixtudio and Skinplant and started making premium skins. This led others to start making skins professionally for movie studios and major corporations.

In the past year, Stardock has brought in much of the talent from Pixtudio and SkinPlant to form Stardock Design.  In just a few months, two huge projects were won from Microsoft and Dell.

For Microsoft, the aforementioned work to create animated wallpapers for Windows DreamScene was launched and completed. 

And for Dell, the single largest skinning initiative in history. By teaming up with colleges, sports teams, and more, end users have started to be able to purchase themed desktops of their favorite teams.

You'll be hearing a lot more about this as the year progresses and this project really starts to ramp up.  By combining the talents of the top skinners into a single organization, skinning is about to come to "the masses" in a huge way.  Not bad for something that's just got started

The Skinning sites

The skinning community is no longer one tight monolithic group. It has long since splintered into all kinds of forms. 

Our friends at deviantART still support skinning but the site has gone on to focus on art in general and become immensely successful in that endeavor. 

Some of the classic sites of old have gone down. Others exist on seemingly endless life support.  But others, like Customize.org are on the verge of a revolution of new technology and improvements that I think will inspire other sites (including WinCustomize.com) to improve further.  SkinBase continues forward with a tightknit community (for users who find WinCustomize "too big" I highly recommend Skinbase, it's a friendly place with lots of good features and a good loyal community of regulars).

As for WinCustomize, this is the year that it and Stardock make good on repairing the failings of 2006 that were previously discussed. The new site is a good first step but there's much more work to be done.  This is, in many respects, the most exciting year in skinning ever and the community's growth and activity indicates that many people agree with that assessment.

General Thoughts

The same trends we've seen previously continue to evolve. Skinning, which started out as a niche in which people would ask "Why would you want to do that?" gets more mainstream.

At the same time, Windows Vista, even more than XP before it, is culling skinning applications by breaking them outright. Will programs that were on life support get one last surge? Or will they go the way of the eFX's and Chromas or Illumination that were broken by the OS and never updated again and faded.

Community interaction will largely come from the skinning sites in the community implementing increasingly better and more powerful tools to allow for people to collaborate together. You already see a bit of this now but I think you'll see more and more of this over time.

Not everything is rosey. I think 2007 will be a rough year. With Windows Vista, you're going to have a lot of time spent just getting things working at all on them. The time spent getting stuff working will be time not spent making things work better or adding new stuff.  And we don't know yet how hard Vista will be for getting stuff to work well. Still, I'm pretty excited about the horizons.

Overall, I haven't been this excited about skinning in a long time. Excited enough anyway to write this novella that I hope you've found interesting and useful!

Cheers!

Have You Made the Vista Switch Full-Time?

Or are you still dual-booting?

Tuesday, March 6, 2007 by Island Dog | Discussion: Windows Vista

Well Windows Vista has been out for a little while now, and several us have written about our experiences at the beginning.  I have read probably hundreds of forums posts across many communities about peoples experience with Vista, and how some are using Vista as their main OS, and some just using it as a secondary on a dual-boot system.  The reactions have been very mixed, but the biggest complaints seem to be hardware compatibility, especially in the video card area that is stopping people from running it full-time.

I recently built a new PC and tried to run Vista as my primary OS, but with my printer not working with Vista, and a few other incompatibilities I had to partition off some space and go back to dual-booting again.  Now I have been reading many posts here at WinCustomize and have noticed a few people who have purchased Vista, so I was interested in knowing how many members here are using Vista full-time, or are dual-booting still.

 

 

Pantheon Premium Suite Walkthrough

Video of the Pantheon premium suite!

Monday, March 5, 2007 by Island Dog | Discussion: OS Customization

With all the new Premium Suites coming out I am having a real difficult time deciding which to use on my desktop at any one time.  Last week, Stardock Design and Essorant released the Pantheon premium suite, and it's elegant style will definitely stay on my desktop for a while.  This unique style is easy on the eyes, and is very usable for day to day use.  The matching calendar, weather, and clock gadgets also add a bit of class to your desktop using the same beautiful design.

The Pantheon suite includes:

The Pantheon premium suite requires Object Desktop or IconPackager, WindowBlinds, and Theme Manager to be installed, and there is a discount for Object Desktop subscribers.

So instead of showing you the suite with a bunch of screenshots, I made a video walkthrough to give you a good idea of how the Pantheon suites looks "in action".

 
Video: Pantheon Premium Suite

 

 

 

 




web-wc01