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CES: ATI / AMD

Notes from the presentation

Sunday, January 7, 2007 by Frogboy | Discussion: CES 2007

AMD/ATI are showing off their latest goodies for Windows Vista along with their plans for a "true" Quadcore.

Intel's Quadcore is basically two DualCores taped together into a single chip.  AMD is working on a quadcore where each core is truly independent and has a single large shared cache.

They also talked a lot about OCUR which will become publicly announced in its final form in a few hours.

CES: Live Maps evolves

3D models of buildings in a community environment

Sunday, January 7, 2007 by Frogboy | Discussion: CES 2007

One of the demos Microsoft had for us was to show us wher they're going with Maps.Live.com

The part that got interesting for me was that they're putting together tools to make it easier for on-line communities to create 3D models for buildings in their area.

While Google Maps does let certain places be showin in 3D, what Microsoft is doing seems to be the next level -- open it up and try it yourself.

 

CES: Fun with Microsoft Live

Party Crashers

Sunday, January 7, 2007 by Frogboy | Discussion: CES 2007

Meetiing with the Microsoft Live team today. It's been very interesting.

Microsoft has a very cool little tool on Live.com that is still in beta. But it will make it easy for people using Live Instant Messenger to find the location of their various contacts and help organize a get together or whatever. You can try it out here:

http://dev.live.com/mashups/partycrasher/

Most of what they mentioned is under NDA but they are doing a lot of cool mapping stuff. They also wanted to remind the world that Microsoft has been doing on-line mapping and virtual earth stuff for a very long time.

Live at CES

WOW. So. Much. Stuff

Sunday, January 7, 2007 by Frogboy | Discussion: OS Customization

It's like being a kid in a candy store. 

Two days from morning to late night meeting with people from Microsoft. Big kudos to Microsoft's Nick White for putting together these meetings as it's been incredibly educational.

See the link below for the latest info.

CES: Arrival in Las Vegas

Ants, Microsoft, and more

Saturday, January 6, 2007 by Frogboy | Discussion: CES 2007

The ants in Las Vegas are addicted to Advil. That's the only explanation I have for how, at the hotel here, that armies of ants came crawling out of the wall, streamed right up to my bottle of Advil and went inside of it.  They have a problem. They won't admit it. But they do.  You haven't lived until you've seen the inside of a bottle of Advil 1/4th full with piles of ants.  Damn bugs.

Having been using the "gold" version of Windows Vista for a few weeks, I am pleased to announce that it's pretty good. It's not buggy in any major way. There are, however, various device issues. I'm not yet satisfied with the compatibility of games and Vista but I suspect that by the time it's generally available, the video driver makers will have provided some decent updates.

Most of the first two days we're spending time talking to Microsoft about some of the cool features of Windows Vista that are not very well known. 

Next up, fun with USB flash drives..

This Week in Skinning - January 5th

Skin Roundup for January 5th, 2007

Friday, January 5, 2007 by Island Dog | Discussion: Community


I hope everyone had a great holiday and a happy New Year.  Last week was very slow so I decided to skip a week, but now we have a brand new year and it's time to highlight some skins from the past week or so.


Dragon's Jewel 3
for CursorXP
by
Artur Berk

Artur has been creating some fantastic cursors lately, and his latest "Gold and Magic Sphere" adds to that list.

Download



 


Vista-Style for DesktopX Themes
by
gef

Gef has created a Vista style theme for DesktopX which includes a wallpaper changer, calendar, MP3 player, and more.  This is a great way to get the "Vista" look until you upgrade to the real thing.

Download





Clipboard for IconPackager

by
Asect

I always look forward to new submissions in the IconPackage cateory, and Asect has shared a very nice one with us.  Included is 200 icons, and a bonus pack is included the Misc. Icon section on Wincustomize.

Download



Chocolate for Windowblinds
by
patrick24

This WB skin has a great combination of dark and brushed steel elements.  I have also been running this on Vista with the Windowblinds 5.5 beta and it looks very nice.

Download



Luminati for Windowblinds
by
navigastio

Some of the comments on this skin is that it's "easy on the eyes", well I would have to agree.  This is a very cool skin that is very usable in day to day work. 

Download

 



A great start to the New Year, and I know we will see some awesome skins this year.  As always, e-mail me your favorite skins and themes that you would like to see featured here on Wincustomize. 

Customize your Right-Click Menu with Stardock's RightClick

RightClick Walkthrough

Wednesday, January 3, 2007 by Island Dog | Discussion: OS Customization

RightClick is a program that sometimes doesn't get enough attention, but I have to tell you it's one of the most useful app's on my desktop.  For those who don't know, RightClick is part of the Object Desktop Ultimate suite, or available as a stand-alone product.  It will basically let you design your own right-click menu and let you add items such as short-cuts, folders, and even DesktopX Widgets.

With that being said lets run through the basics of RightClick and show users how they can setup RightClick and customize the menu for the way you want it to work.

Now here is your "normal" right-click menu.....

"Normal" Right-click menu


You can arrange your desktop icons, and even create a new folder.  It's very limited to what you can do, so lets fire up RightClick from Stardock and see how we can improve our right-click menu.

Lets take a look at the configuration window which you can access by right-clicking the tray icon and selecting "Edit Desktop Menu".  In the "Content" tab you add/remove items from your right-click menu.  You can add a clock, programs menu, taskbar, shortcuts, widgets, and more!  Just select the item you want and click "Add".  From there you can configure the specifics of the item, such as choosing which DesktopX widget to use, or which shortcuts to link to.

RightClick Configuration

In the "Skins" tab you can choose the skin you wish to use, or you can choose to have RightClick inherit the WindowBlinds skin you are using.  You can even adjust the transparency of the menu.  Several skins are already included with RightClick, but there are hundreds available to download at the RightClick gallery on WinCustomize.  Many of these skins are made to match WindowBlind skins, so it's not too hard to make a desktop with matching skins.

RightClick Skins

With the "Hotkey" tab you can select a hotkey that will bring up your desktop menu.

Hotkey setup

There is almost a countless amount of configuration varieties you could come up with for your right-click menu.  One of my favorite features is the ability to insert the Programs menu, taskbar programs, and even the system tray.   Another really cool feature is that you can add RSS feeds to your right-click menu.  In the screenshot below you can see several different configurations of RightClick showing some of it's features.

RightClick examples

For more information visit the RightClick website, and also see the other applications that are available with Object Desktop Ultimate.

 

Touring Windows Vista - Part 2: UI Changes & Additions

Where did that back button go?

Tuesday, January 2, 2007 by Zoomba | Discussion: Windows Vista

This is part 2 of a 5 part series offering a look into some of the new features of Windows Vista, slated for release to consumers on January 30th, 2007.  These articles will be posted once per week starting at the end of December and leading up to the commercial launch of Vista.

The series so far:
Part 1 - Introduction

A Brief Note:

Before we begin with this week's installment, where we take a peek at the changes to the user interface in Windows Vista, I want to take a moment to address what is likely to be a question some of you may have in light of events in the tech blogging world over the past week or so.

CNet News was among many websites that covered the story of Microsoft sending out Acer Ferrari laptops to various bloggers, preloaded with Vista.  There have been degrees of spin added to this story, with Microsoft saying they are review laptops and should be returned, a general public outcry over attempted bribery to get better reviews of the OS, and several of the affected bloggers claiming they would keep the laptop and that they would not let it bias their upcoming reviews.

This review series is 100% laptop gift-free.  I've been evaluating and testing Windows Vista Ultimate since the first public beta release all the way up through RTM code on an aging Dell Dimension 4700 that was sitting around the office.  So while those reviews are going to give you a picture of Vista "as it was meant to be", this series looks at Vista as you would experience it on a middle-of-the-road PC you might have at home. 

Aside from being lucky enough to have a job that allows and encourages me to write these sorts of items, I have been in no way compensated or "paid-off" for this review.  I've nothing to gain by painting things in a more favorably light than I see them.

And now, back to our regularly schedule article...  Touring Windows Vista Part 2 - UI Changes & Additions.

4.  Adjusting to a Vista World

There are a lot of changes to Windows Vista that will throw off most casual users.

  

Lets start with the new and improved desktop UI.  As you can see, things look a lot different with the new start menu, the sidebar and the Windows Explorer interface.

 

The New Start Menu

The new Start Menu is likely to cause a lot of headaches to users in how it has completely turned around how everything works.  Gone is the expanding menus like we've grown accustomed to in every version of windows since Windows 95.  Now the Start Menu acts more like the classic Windows Explorer in tree mode, only you're limited to items in your start menu, and you can't stretch the window to see more.  The screenshot to the left shows you the default view and an expanded view taking you a layer or two down the programs list.

 

The programs list aside, there are a few other changes to the basic Start Menu UI that doesn't make a whole heck of a lot of sense at first glance.  For starters, I challenge you to find the "Run" option, a staple to power users who often need to quickly fire up a command prompt, or an application they have setup to call by name.  If you look hard enough, you will find it.  Here:

All Programs > Accessories > Run

So quick and simple to get to, huh?  You can actually have it added back to the Start Menu by right clicking on the start button, selecting properties, click on customize, then scroll down and check the box next to Run Command.  This will add it right below "Help and Support" 

But you know the funny thing?  You don't actually need it anymore.  Turns out the "Run" functionality is built into the new Start Menu, it's just not really labeled anywhere.  See that text field at the bottom with the little magnifying glass in it?  The one that says "Start Search"?  Type in whatever command you'd normally put into the Run window, and the result is the same!  It will also do a real-time search across files in your start menu, recent documents, as well as your IE history to find similarly named items. 

Despite the lack of intuitiveness and the about-face versus how previous versions of Windows handle things, I actually like this.  The search bar also reminds me a little bit of Spotlight from Apple.  Not quite the same, but has that feel.

Now for a Start Menu change I'm less than thrilled about; shutting down.  In previous versions of Windows you at most have a Logoff, Shutdown and Switch User button.  The shutdown button gives you the option of Standby (Sleep), Shutdown and Restart.  Pretty straight-forward.  The shutdown button is usually the universal power symbol.

But in Vista, everything changes!  Now the shutdown/sleep/restart options are very confusing and don't actually make any sense regardless of what operating system you've used in the past.  This is a totally new, and completely horrible way to do it and I know I'm going to spend years explaining to family members how to turn their PCs off once they move to Vista.

To the right you'll see the new shutdown UI.  You see that power symbol?  The one pretty much universally understood to mean "Off/On"?  Guess what happens when you press that button.  Your PC goes to sleep.  That's right, it doesn't shut down, it doesn't restart, it goes to sleep.  The Lock is reasonable enough, it locks the screen so you have to enter your user password to continue using the machine.  But it's that little side arrow that gets me.  To me, a little arrow like that means "More Options" but it also means "Secondary and less important functions".  Unfortunately, that's where all of the useful options are hidden.  It's in that little secondary menu that you can actually shutdown or restart your PC, not to mention log off so others can use the system.  Oh, and you get the Sleep and Lock options AGAIN.  To me, it would make the most sense to place the most used functions on the icon buttons and place the less used options in the secondary menu.  But that's just me... and did you hear how many people were on the team that designed the new Start Menu?  24!  It took 24 people to redesign something that didn't need redesigning.

Beyond the changes to the way the Programs Menu is browsed, the power options and the new run/search bar functionality, the rest of the differences in the Start Menu are just different ways to paint the new system.  It's all Aero-ified and such.  The rest of your standard options are there and pretty easy to spot.

The Sidebar

The crazy part here is that Microsoft is suddenly getting on-board with the whole "Gadget" thing, and like when Apple entered the arena, doing a fairly half-assed job of it.  Regardless of technical implementation, this is going to be the first exposure to gadgets that most users will ever have.  How well does MS do it though?

Well, despite any issues developers have with it from a technical standpoint, it does LOOK nice if you have the screen real estate to use.  On a 17" LCD running at 1280x1024, it actually doesn't take up a whole lot of space, and if I'm not running apps in full-window mode, it looks like it can provide me with some valuable information without getting in the way.  My current sidebar has a clock, a rotating picture viewer, an RSS news reader (all placed by default), a weather gadget, and a calendar.  Nothing really out of the ordinary, and the default ones all look nice and polished.

For most of us though, we've seen this before with Konfabulator, DesktopX and Dashboard.  By comparison, the gadgets that Microsoft is supporting are pretty basic, no-frills data readers.  You won't be seeing anything complex like many DesktopX gadgets you get here at WinCustomize.  (We are working on making gadgets that work with the sidebar, so never fear, feature-rich gadgets are coming!)

So they look nice, and some basic ones are packaged by default.  The one thing MS does here is in how easy it is to add them, move them around, detach from the sidebar and place on the desktop.  It's smooth and "feels" good.  The emphasis here is to make it a friendly experience for end-users, which they accomplished even if they didn't actually make a good gadget engine, and even if the rest of us have been doing this stuff for years.

If you want to add gadgets, there is a plus symbol near the top of the sidebar, that will launch a window containing all of the gadgets you have on your system.  To place them on the sidebar, just grab and drag.  You'll see the gadget come to life when you drop it.  Like I said, very intuitive.  You can also place gadgets directly on the desktop, either drag them from the gadgets window, or from your sidebar.  Most of the default gadgets have a secondary (larger) display mode when placed on the desktop.

Now, if the default gadgets aren't enough for you, you can always take a stroll over to the Microsoft Gadget Gallery to see what users have created and uploaded for your enjoyment.  The gallery is a pretty big mess, and the preview icons are washed out so it's not very easy to browse through the gadgets trying to find one you may like.  It's a good idea poorly implemented.  Unless Microsoft drastically improves their gallery, users will start looking elsewhere for gadget content.

Aero/Glass & The New Windows Explorer

Aero, the shiny new GUI for Vista has received a great deal of public attention and scrutiny, so I'm not going to spend a great deal of time here chatting about it.  You've seen it, you know it all by heart.  Some claim it's just useless eye candy, others say it's the first sign of visual creativity Microsoft has exhibited in the more than 20 years it has been building and selling operating systems.  At the very least it's an attempt by Microsoft to establish a visual brand for Windows that it failed to accomplish with Luna under Windows XP.  What is my personal take?  I think it's just a GUI that I'll replace soon anyway with a new WindowBlinds skin.  It does manage to at least make Vista feel "next generation", which is a big part of their marketing effort.

However, one thing worth mentioning about the new Windows user environment in general is the file explorer.

The new Windows Explorer is for the most part the Old Windows Explorer with a nice new coat of paint, and a few extra options tossed in to sweeten the pot.

First off, the way Vista handles the tree view is ever so slightly tweaked.  As you dig deeper and deeper into your system, you maintain focus on the currently selected folder.  This means as you go down, you also shift further and further to the right.  However, the catch here is that there's no sideways scroll bar if you want to scan to the left.  You have to expand the column holding the tree view to get a wider look at the folder structure.  This "feels" nice, but can be annoying to anyone who spends much time digging around in their systems much.  It's an attempt to reduce scrolling ala the panel browse view found in OS X, but it isn't done nearly as well.

Next, we have the information panel at the bottom of the screen that gives you the same sort of information you'd expect from "Details" on the side panel in the old explorer.  It is presented well and nicely integrates into the window.  Overall, information held in the Vista interface is better integrated and has a better feel to it.

Across the top of the window, you'll notice items like "Organize", "Views", "Explore" and "Burn"  These menus contain a lot of the functionality that you previously had to hunt around for in XP.  Organize, for example, contains much of what we're used to seeing in the right-click menu.  Create folders, copy, paste, select all, delete, rename, properties etc.  The other options are a little more interesting. 

View gives you a slider that allows you to switch the way the explorer displays items. More or less, you'll find the options you're used to from XP, but there's a slider bar on the left of the menu that lets you see in real-time the differences in view modes.  As you move from "Large Icons" to "Extra Large Icons" you'll see the icons scale seamlessly.  It's a nice touch that shows off the improved graphics engine behind Vista.

Burn is the other persistent menu item.  It does just what you think it would do, takes all items selected and sends them off through the CD burning wizard.

Beyond that, the options start to switch up a bit, since this bar is largely context-driven.  If you select a folder, you'll see "Explore", "E-mail" and "Share" appear.  Explore just opens up the folder, same as double-clicking.  E-mail will attempt to attach the item to a new mail message.  Share will walk you through the file sharing wizard to open that folder up to network users.  I'm not sure how I feel about the context menu, since it makes for an inconsistent bit of navigation.  It will likely be very confusing for new users when they try to find features that aren't displaying, only because they selected a file instead of a folder.

Explorer got a fair bit of UI love, as is evidenced by the context menus.  However I'm not sure it needed to be fixed over what was in XP.  It feels like they're trying to make the basic shell of the OS look and act more like an application, which is fine I suppose, but it will be confusing to many.

This week we made it through the most immediately obvious changes that most users will encounter with Windows Vista.  Next week, we'll dive deep into the new options hidden away in the Control Panel area, and look over some of the bundled games and applications that come with the OS.

Photoshop - Pen tool Pt.3: Paths

Thursday, December 28, 2006 by SKoriginals | Discussion: Tutorials

I would again suggest that before you read this tutorial that you read the other parts of the Pen tool.

Part 1: How to use the Pen tool: Link
Part 2: Pen tool Pt2: The Selection Tool: Link

Ok so now that the pen tool has been explained I guess a further explanation of the paths is in order.



In the other pen tutorials I used #1 which creates a filled shape with paths. #2 creates a shape unfilled or just a path. The shapes of #3 are just like using the custom shape tool but with paths and depending on if #1 or #2 is selected they will be either filled or unfilled. For the rest of this tutorial I will be using #2 the unfilled paths.

Well, now I'm going to create a simple path.



With #2 selected you'll notice a few differences when creating path. One, this does NOT create a new layer. Second, it’s not filled. Now to show you something I didn't in the other tutorials and why I'm writing this one. The Paths Tab.



Now this tab will allow an array of this to be done. The path will also come up when #1 (the filled shape) path type is selected. So, whatever was your last path drawn (using #2 the unfilled shape path) will be your working path. Here is what it looks like with a filled shape path also drawn.



Now if you want to draw another unfilled path you will need to delete the current working path, if you do not it will continue drawing from your last anchor point.

If you right click on the path you'll get a pop up which will look like this.




The options are just as they say. You can delete it (or drag it to the trashcan on the bottom). Use it for making a selection just as if you were using the selection options. Or fill and stroke the path. These last two are the main reasons I decided to write this tutorial. If you use these two options you will need to pay close attention to what layer you are one. Remember when we used the pen tool to create just a path (unfilled) we did not automatically create a new layer. When using these options you will fill or stroke on whatever layer you are currently on. I'm going to create a new layer so I'm now filling and stroking on my background layer. Then go back to my paths tab.



If you select fill another pop up appears with all the same options as if you selected fill under Edit>Fill in the main menu. But, this one has the further option of allowing a feathered fill which is not under Edit>Fill.



This is what I have to say I use this whole set of options for more than any other. If you choose stroke this pop up appears.



These are the options under pull down menu. As you can see you can used pretty close to any tool to stroke your path. One of the main things to keep in mind when stroking a path is that (along with paying attention to what layer you may be on) whichever tool you use it will stroke the path at whatever the last settings were for that tool. And that is to say ALL settings that were in place for that tool. I highly suggest checking all the settings before stroking your path and making whatever changes you need too.

Now you might be asking why all this. The answer is very simple... control. Using this option you can create very controlled precision brush strokes.

As with the others I say play around with it and find out in what ways this can be useful for you and I hope this tutorial has been as helpful as the others.

Photoshop - How to use the Pen tool Pt1

Thursday, December 28, 2006 by SKoriginals | Discussion: Tutorials

Ok so you might be wondering why do I need to know this? Well to be honest the Pen Tool is probably one of the single most useful tools in Photoshop and yet alot of people just have no idea how to use it. This tool will allow you to make custom paths which are vector based. This means that you can create a shape modify it, change it, resize it, and a lot more without loss of quality. The main thing here is CUSTOM shapes. This is the advantage the pen tool gives you.

So, where is it and what do all the elements do?



-- The Arrow -- is pointing to the pen tool itself. If you right click on it the pop-up menu comes up.
-- #1 -- is the main pen tool option which will use anchor points and bars to draw shapes.
-- #2 -- is the freeform pen tool which will allow you to completely draw freehand and will add anchor points and bars after you complete your shape. Personally this is very hard to control and I don't suggest using it but, thats me.
-- #3 -- this option lets you add a new anchor point to an existing path.
-- #4 -- is the opposite and lets you delete an anchor point to an existing path.
-- #5 -- the convert tool is a little harder to explain and we will get to that later on as I show you how to use the tools.

OK, so some definitions now seems to be in order.



-- #1 -- is an anchor point, this is the center and portion of every point.
-- #2 -- Photoshop calls these directional points but I like to call them handle bars so I'll be using that to explain them. These tell the path where to go to get to the next anchor point.
-- #3 -- this is a path which is vector based, if you don't know Photoshop is a bit based image program which means all images are created with alot of little squares. Vector is math based and the paths in Photoshop "act" as a vectored line. I say act because the final image is still bit based.

Only one more thing to show you.



-- #1 -- is the path type selection. This one will make a filled in shape inside the path.
-- #2 -- this one makes only a path.
-- #3 -- the first two are the regular pen tool and then the freeform tool, the others work just like the custom shape tool but creates them with paths, anchors and bars.



Drawing with the Pen

Drawing Part 1
Well lets get to it. Open up a new image fill it in and grab the normal pen tool. First thing I want to show you is the very basic way to draw. Be sure to have the regular pen tool and have the filled shape selected up top. Move around and just do a single click. An anchor point will appear with NO bars and creates a whole new layer like this.



Move to another spot and make a second point. This time you will notice the path will be drawn between the two points and it will fill from one point to the next. Go ahead and make a third point. Don't worry about the shape, we aren't caring about that. Now you should have something like this...



Now we are going to close off and finish our shape. Go ahead and add as many points as you want but to close off the shape we are going to go back to the original starting point and look for a little circle to appear under the pen tool. once you have that click and the shape will be closed off.

Now as I said this is the very basic. You will see this just does straight out lines with no curves. The handle bars create the curves and there are two parts to doing that.


Drawing Part 2
Ok, clear out the layer we just did and lets start a new shape. This time I want you to hold down the button and drag. A few things happen here. One, the very first place you start is going to be your anchor point. The next is the two bars will appear one going in the direction you are and another mirroring it going the other way. The direction you move in is going to be the direction the path is going to move. When you let go of the button your point will be created and look something like this...



Ok as before lets make another point the same way hold the button and drag somewhere else. Again, as you drag this time you will see the path moving and curving so get it where you would like and let go setting the point. As soon as the point is set it will also fill in. Now you should have something like this...



This time when you go to close off the shape (just as before, look for the little circle under the pen tool) you will notice you can now reposition the bars but the bar you made first will rotate in the same direction but does not move in and out like the new one.

Note: No matter what you end up creating with the pen tool you will always be able to go back and modify your points so getting the shape 100% right the first time is not a huge worry.


Drawing Part 3
Alright almost done. Now for the most advanced way to draw using the pen tool. Lets get rid of the old shape and start a new one. Make sure all your settings are the same. Hold the button and drag just like in part 2 but, do not let go of the button just yet. You will need to pay special attention to the other side of the handle bars and where it is at. Once you have it where you would like hold down the Alternative (Alt) key (Apple key for Mac users) and the bar on the side you dragged will now move independently from the other, let go of both the button and the key when you have it like you want. Make sure you let go of the mouse button first or the bars will go back to being connected. This action allows for a whole lot of flexibility and creates a point where ever the anchor point is where part 2 allowed for a flowing curve at the anchor point. Here's what this will look like...



Well just like the others lets create some more points in the same manner. Remember the opposite side where you drag is just as important now mostly because when you do hold down the Alt key you will not be able to move it. Go ahead and create as many as you want and close off the shape. this time when you do and hold the Alt key the bar will move 100% independently from the first.

Note: Once you hold the Alt key as long as you don't let go of the mouse button you can let go of the Alt key and move the opposite point around again then hold the Alt key again. This is a nice feature but is also why it is important to let go of the mouse button before you let go of the Alt key when you get your bars where you want them. Another thing when moving your bars around is you can cross them too which can create some interesting things but can also mess up your final shape but, remember you can always go back and modify the shape.


Finally some last words. You can mix and match these three different types of points on one shape. The shapes you create are only limited by your imagination now. You can rasterize the layer. You can add layer styles, use the paths tab next to the layers tab and much more which I will get into later on. To modify the paths, anchor points and bars you will need to use the selection tools which I'll be writing a separate tutorial on soon, so look for it!!

Here it is, I highly suggest reading this tutorial as well because it explains just how to modify the paths, points and shapes you just learned to generate using the pen tool.


Part 2: The Selection Tool: Link



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